The Betamax of next gen launches next month

Lurking out from the shadows of it’s next gen siblings it appears the meme that just wont die has been finally given a release date.

The long-awaited console was announced way back in 2017 via its fund raising campaigns – but is finally launching next month.

Atari's new VCS console is based on the old Atari 2600
Credit: Atari

To be honest I’m still shocked how this ended up as an official Atari product, given it development hell surrounding it’s OS (or lack of from recent confirmations, having been replaced by a customised Linux OS), and has now been touted as both a console and desktop PC.

The current marketing blurb recieved from Atari’s PR is that it can play modern games, as well loads of retro classics too, the latter we learned will be thanks to a collaberation with Antstream, allowing for a multitude of classics to be emulated through the system for a supplimentary charge. As for modern titles, none have been announced, which leads the theory that we may we see a number of mobile releases pushed to prominance to bulk out the service.

If anyone is getting a feeling this is sounding similar to the Ouya debacle from years ago, you’d be right to be cautious. Yet not going so far down the rabbit hole as the dire Spectrum Vega +, it’s certainly not something I recommend anyone purchasing to play nor buy for the posterity of YouTube coverage.

Its physical design is based on the iconic Atari 2600, which came out in 1977, albeit with a more polished look and shipping with a more streamline controller for the modern age.

You can play new and old games on the Atari VCS
Credit: Atari

While the classics might be tempting to play on an official machine, this is the one instance where I recommend waiting till after christmas.

I have a sneaky suspicion there may be a few going dirt cheap on eBay for those that fancy modding this into something more suitable with retroarch down the line.

Chris Thacker

Author: Chris

Freelance writer, Blogger, Youtuber Chris has dabbled around the industry for many years. having been published in two books, and with over 30+ years knowledge of gaming history, there are many obscure facts tucked away in his brain which have yet to be documented.

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